MultiCam Simulator

Prototype

A training simulator for multicamera live production, part of Kalba Lab's work on media production pedagogy. It studies one problem: how students learn real-time, synchronised directing - resolving many simultaneous feeds under time pressure - without a studio.

Multicamera directing means resolving several expressive streams at once, live. That normally needs a control room most students never reach. The simulator isolates that moment so it can be practised and studied.

The prototype simulates a 10-camera concert with a switcher interface. Currently being rewritten as a web-based tool.

Update. Early feedback came from a few practitioners and educators in the field - substantive and directional. It is being incorporated into the web-based version.

Feedback

If you teach media production or work in broadcast, I'd value your response to the approach. Get in touch for a build.

macOS, Apple Silicon

Simulator interface - multiview Simulator interface - switcher in action

What It Does

Multiview wall with 10 camera feeds, Preview and Program monitors, like a real broadcast control room

Simplified video switcher with Preview/Program rows that swap on cut, matching real broadcast logic

10-camera concert setup including crane and dolly shots

Controls

Keyboard

1 2 ... 0 Switch camera to Program (0 = camera 10)
LeftShift + 1-0 Send camera to Preview
Enter Cut, switch Preview to Program
Space Pause simulation
Esc Return to start

Mouse

Click any camera monitor to send it to Program. Click the T-Bar to cut.

Tech

Unity 3D C# macOS

Roadmap